Non-dedicated ARK servers save progress locally on the host’s device. All player data, structures, and tamed creatures are stored in the host’s save files. However, players joining the session can only access their progress when the host is online. Unlike dedicated servers, non-dedicated setups lack cloud backups, making data vulnerable to loss if the host’s files are corrupted.
How Do Non-Dedicated ARK Servers Work?
Non-dedicated ARK servers are player-hosted sessions where the host’s device acts as both the server and a client. This setup allows limited multiplayer (typically 4-8 players) with a tethering system that restricts guest players from moving too far from the host. The host’s game saves all progress, including guest contributions, but requires the host to be online for others to join.
The tethering mechanism is a critical component of non-dedicated servers. It ensures all players remain within a specific radius of the host, which helps maintain stable performance by reducing the rendering load on the host’s hardware. However, this limitation can frustrate players who want to explore different areas of the map independently. For example, if the host is building a base in one region, other players cannot venture beyond visual range without triggering a forced teleport back to the host’s location. This design trade-off prioritizes stability over freedom, making non-dedicated servers better suited for cooperative projects rather than expansive exploration.
What Are the Limitations of Non-Dedicated Servers?
Non-dedicated servers suffer from tethering, low player caps, and reliance on the host’s connectivity. Progress isn’t cloud-synced, increasing risks of data loss. Performance also depends on the host’s hardware, often causing lag. Players can’t access the server unless the host is actively running it, limiting flexibility compared to 24/7 dedicated servers.
Another significant limitation is the lack of mod synchronization controls. While dedicated servers can enforce uniform mod installations across all players, non-dedicated sessions rely on manual compatibility checks. If a guest player has mismatched mod versions or missing content, it can cause crashes or corrupted save files. Additionally, the host’s internet upload speed directly impacts gameplay smoothness. For example, a host with a 10 Mbps upload connection may struggle to maintain stable latency for four players simultaneously taming dinosaurs or engaging in combat.
Feature | Non-Dedicated | Dedicated |
---|---|---|
Uptime | Host-dependent | 24/7 |
Player Cap | 4-8 | 70+ |
Data Storage | Local files | Cloud or hosted |
How to Back Up Save Files on Non-Dedicated Servers?
To back up saves, navigate to ARK/ShooterGame/Saved/SavedArks
on the host’s PC. Copy the .ark
and .arkprofile
files to a secure location. Regular backups prevent permanent loss from crashes or corruption. Use third-party tools like ARK Server Manager for automated backups and easier file management.
Can You Transfer Progress to a Dedicated Server?
Yes. Upload your character data via an obelisk or terminal in-game, then download it on the dedicated server. Transfer world saves by moving the host’s .ark
file to the dedicated server’s save folder. Note that mod compatibility and server settings must match to avoid conflicts.
Expert Views
“Non-dedicated servers are ideal for small, private groups but lack scalability. Always back up saves manually—ARK’s native cloud saves aren’t reliable for local-hosted sessions. For long-term play, consider renting a dedicated server to ensure progress security and uptime.”
— ARK Community Moderator
Conclusion
Non-dedicated ARK servers save progress locally, but their limitations make them best for casual play. Prioritize backups and consider upgrading to a dedicated server for persistent, secure gameplay.
FAQ
- Can I Increase the Player Limit on Non-Dedicated Servers?
- No. The player cap is hardcoded to 4-8 players, depending on platform. Use dedicated servers for larger groups.
- Do Guests Keep Items After Leaving a Non-Dedicated Server?
- Yes, if the host saves the game. Guest progress is stored in the host’s save files, so items persist as long as the host continues using the same save.
- Why Does the Tether Distance Exist?
- To reduce lag by keeping all players in a loaded area around the host. This prevents the host’s device from rendering distant zones, optimizing performance.